Last month I spoke to Slingshot about the growing competitive Pokkén Tournament scene.
According to Lance “RoyalLance” Eustache, a Soulcalibur and Street Fighter competitor who placed second in the New York Pokken Qualifier, having a strong, developed player base and support from the developing company is paramount if Pokken Tournament is to become a successful esport.
“Obviously, if people aren’t playing the game then there is no point to competitions,” RoyalLance said. “That is probably one of the most important factors. That, and Nintendo actually supporting the scene as an esport.”
In the past, Nintendo has been notorious in the competitive gaming community for refusing to foster and support the competitive scenes around Smash titles Melee, Brawl, and Smash 4.
“If you look at the Super Smash Bros scene, it is very hard to have an esports scene because Nintendo has been dragging its feet,” RoyalLance said. “They want to make Smash Brothers a party game, but the community turned it into a competitive game. Nintendo is very tricky; they seem to be more open with Pokken Tournament being a competitive game.”
You can read the full article that features me and ZeRo here.