Since the formal announcement of Nintendo Switch Online, critics lampooned Nintendo for daring to charge customers for online multiplayer while it has been free to play online for a year and a half. It wasn’t that Nintendo shouldn’t have charged for online play at all but they should have done it sooner.
When the Nintendo Switch was first released there wasn’t too much to offer for multiplayer, so it made sense to not launch an online service. But when the solid multiplayer such as ARMS and Splatoon 2 started emerging later in the year, it would have been a good time to launch an online subscription service.
Some people nitpicked Nintendo Switch Online’s other feature to death despite these issues mirror that of Xbox Live and/or PlayStation Plus.
The NES games available through Switch Online is not worth it? Well, some people value NES games way more than the free games found on Xbox Live Gold and PlayStation Plus. And the library will grow.
You can lose you cloud saves if you cancel you Switch Online subscription? That is similar to what happens to cloud saves when you cancel PS Plus for six months.
The service is too pricey? I understand that not everyone can afford a subscription fee, but Switch Online’s yearly subscription is a roughly a third of the price than what Sony and Microsoft are offering.
It is understandable that not every Nintendo Switch user will but signing up for the online service. But let’s not pretend this is Nintendo’s worst foot forward. Besides, we got a free year and a half of free online play, which is a lot for a home console.