Nintendo Spoiled Us With Online Play

Since the formal announcement of Nintendo Switch Online, critics lampooned Nintendo for daring to charge customers for online multiplayer while it has been free to play online for a year and a half. It wasn’t that Nintendo shouldn’t have charged for online play at all but they should have done it sooner.

When the Nintendo Switch was first released there wasn’t too much to offer for multiplayer, so it made sense to not launch an online service. But when the solid multiplayer such as ARMS and Splatoon 2 started emerging later in the year, it would have been a good time to launch an online subscription service.

Some people nitpicked Nintendo Switch Online’s other feature to death despite these issues mirror that of Xbox Live and/or PlayStation Plus.

The NES games available through Switch Online is not worth it? Well, some people value NES games way more than the free games found on Xbox Live Gold and PlayStation Plus. And the library will grow.

You can lose you cloud saves if you cancel you Switch Online subscription? That is similar to what happens to cloud saves when you cancel PS Plus for six months.

The service is too pricey? I understand that not everyone can afford a subscription fee, but Switch Online’s yearly subscription is a roughly a third of the price than what Sony and Microsoft are offering.

It is understandable that not every Nintendo Switch user will but signing up for the online service. But let’s not pretend this is Nintendo’s worst foot forward. Besides, we got a free year and a half of free online play, which is a lot for a home console.

The Sony/Nintendo System


Somebody recently posted photos and video of what is supposed to be a prototype of the Sony/Nintendo system that was initially planned but never followed through. This started speculation on what what the gaming world would have been had this Sony/Nintendo deal remained intact.

Some say that Nintendo and Sony would have dominated the video game industry. I disagree.

That machine picture looks more like the SNES equivalent of the Sega CD or the Turbo Grafx CD. And those aren’t didn’t really do too great.

Also. The name on the console was Sony, meaning Sony would have been the dominant entity in the partnership. Sony’s creative control would have trumped Nintendo’s.

Had Nintendo paired up with Sony, the growth for both The Legend of Zelda and Super Mario would have been significantly stunted. Lesser known properties such as Fire Emblem and Star Fox would have less of a presence if any presence at all. We never would have had Nintendo Wii, the system that made motion gaming relevant, nor Amiibo, the small figures that have everyone going crazy.

I know that a Sony/Nintendo alliance sounds good on paper, be there is a reason why we say be careful what you wish for.

Region Lock Has Got to Go


Originally posted on

One big issue for gaming these days is region locking. It ticks players off when a cool game comes out in Japan, yet never sees the light of day in US; nor does their American system support Japanese games right out the box. With all the interesting region-specific games out there, there is one thing certain: region locking has got to go. Continue reading

What Needs to be Done with the Nintendo NX


On Monday we all found out that the code name for Nintendo’s next console is the Nintendo NX. This has many people excited about the next Nintendo console that is expect to reach us in the next several years. I know it way to early to speculate what Nintendo will do with the NX, but I think I can go over what Nintendo should do in order for the Nintendo NX to be a hit.

1: Do not make it into another Wii

Don’t get me wrong, I love the Wii and the Wii did very well at the time. But I think motion control should be the focus next time around. The Wii U sales are not as spectacular when it comes to anyting that isn’t Super Smash Bros. You can still do Wii Stuff just make that the secondary option for the next system, not the primary.

2: Take it back to the basics

Nintendo said that they would get back to basics and the next system is a good place to start. They need to make sure the NX is easy to develop games for, make third party licensing more welcoming, and make the good we all know Nintendo are capable of. And make sure the standard controller is well, a standard controller.

3: Deliver a great online experience

This is very important. If the Nintendo NX provides a lousy online gaming experience, the competition will have a field day. Xbox is know for its great online service, and Sony’s is pretty decent as well. The online services for the Wii and Wii U pale in comparison. This cannot happen with the NX.

It will be a few years before we get to even see more information about the next Nintendo console. Hopefully when we do, it gets off on the right foot.